Tobii Enhances New HP VR Headset with the Power of Eye Tracking - Tobii AB
AWE USA 2020 - Tobii Spotlight Technology™: Enabling device and content creators to get the most out of HMDs
Tobii Spotlight Technology benchmark test on HP Reverb G2 Omnicept Edition - GPU shading load | HP Reverb G2 Omnicept Edition features dynamic foveated rendering powered by Tobii Spotlight Technology and Nvidia
Tobii Spotlight Foveated Rendering Technology Leverages Eye-Tracking to Reduce VR Graphics Load by 57% – Virtual Reality Times
Tobii Spotlight Technology makes VR more efficient with foveated rendering | Windows Central
Eye tracking and foveation — XR optimization technologies - Tobii
Pico Neo 2 Eye Review: Untethered 4K VR In A Tidy Little Package - VRScout
Tobii shared benchmarking results showing 39% increase in unconstrained fps with foveated rendering on reverb G2. How does this translate to other VR games? : r/Vive
Eye tracking and foveation — XR optimization technologies - Tobii
Tobii Spotlight Technology benchmark test on Vive Pro Eye - GPU shading load - YouTube
Tobii Spotlight Technology Benchmark Test on Pico's Neo 2 Eye - YouTube